Saturday, September 28, 2013

Movie Mashup Art! My Backpack's Got Jets

So something I've wanted to do for a while now is do some sort of Movie Mashup piece. I love it when I see two of my favorite films thrown together in the same scene. The first week of class I wanted to sketch something out, and I wasn't really sure what it would be until my friend Chris Sanchez and I came up with the perfect idea. Monsters Inc and Star Wars! At my desk I had both a Mike Wazowski figure and a Boba Fett figure, so I decided to make Mike, Boba Fett, and Sulley, Han Solo. I decided to have it Sulley be frozen in Carbonite so that I could incorporate the doors from Monsters Inc as the Carbonite block. I had a lot of fun with this piece, and I deff plan on doing more mashups in the future!

As always, enjoy!


Sunday, September 22, 2013

Pacific Rim Inspired Speed Painting

Hey guys! So this time I decided to do something completely new and record myself painting! Two nights ago I saw Pacific Rim with a few people from Celestial (cough cough check out the blog I run for that as well) and the director of Yours, Mime, and Ours. I LOVED the movie (Gipsy Danger!) and was really fascinated by a lot of the designs in the film. I decided that since my last creature concept went over so well, I'd do another. I also decided lately that I wanted to start a visual development reel, so I figured it would be better to have more than just elements from our film in it.

For this piece I didn't really have a concept in mind, just certain elements I wanted. I knew I wanted it to have big curved horns, sort of like the Balrog from LOTR, and I knew I wanted it to walk on its Knuckles with it's shoulder raised. I also liked the idea of giving the creature back ridges. Other than that, I had no clear picture so I decided to just get to painting.

I quickly assembled some reference pictures to inspire me and began to sketch. I won't go into too much detail as to what I did next because you can actually see what I did below!

So I really am happy with how this turned out. As you can see I decided to line this piece, and surprisingly I managed to do it without resorting to the pen tool... go figure! After watching the video a few times, I did go back and make one more change, I decided to add some rain. Pacific Rim seemed to always take place during a rain storm, so I thought it was fitting. Here is the final, full resolution piece

I had a lot of fun painting this piece, and I hope you guys enjoyed looking into my process for painting. I decided to keep all of the mistakes in the video, rather than cutting them out,  so you could kind of get an idea as to what I was thinking. Leave a comment below if you'd like to see more speed paintings from me in the future. By the way for those interested in how long this took, it took 2 hours and 23 minutes.

As always enjoy!


Thursday, September 12, 2013

Celestial Concept Art (Continued)

So this week I was sorta on a roll when it came to Concept Art. I was asked by the two art directors for Celestial, Jackie Malvin and Adrienne Seufert, to do some concept paintings for two of the planets in our film. The first was an updated painting of the planet from last years film Gaiaspora. One of the art directors, Amanda Bell, who I've linked to in the past, did a super quick concept of the planet for me. However, for our style guide we needed a more detailed concept. Since I was in charge of modeling that planet, it fell onto me to paint it! This is what I came up with!

As the planet from Gaiaspora was covered in trash, I painted toxic fumes over the surface of the planet. I think I really captured the essence of this planet.

The other concept I had to paint was Titan's home world, which in the film evolves over a period of time. I was asked to paint this planet in three stages: At the start of its creation, halfway during it's evolution, and finally its evolved form. I wanted to come up with something was different than earth, yet still relatable. One thing that had been a huge inspiration for our planet was the lights from the planet Coruscant. I used that as a basis for this concept.

Additionally I was asked to name the planet, which as you can see I settled on Andronican. The name was inspired by the Shakespeare play "Titus Andronicus." I think that this painting accurately portrays the planet during three separate periods in time.

The final two concepts I did were simply my take on some paintings done by Adrienne. She had some incredible concepts of plants found on one our alien planets that I wanted to paint. I've been really trying to get better at painting without line art, so I used this as a test of my skills. Here are the two plants

I have to say over this past year I have really found that I enjoy painting concept art, and this is something I definitely want to consider doing more of in the future.

As always enjoy!


Friday, September 6, 2013

Creature Concept Challenge!

So before  I get started with this blog post, I'm happy to say that I was recently appointed Editor and one of the Animation Leads on our short film, Celestial! This was very exciting news for me, as these were the two positions I wanted the most. On top of that I also managed to get a job as a Student Representative for Adobe! So expect some great things coming soon!

Ok now back to your previously scheduled blogpost! So the other day in class, as I was waiting for the new scenes to be uploaded for me to edit, my friend Ward was working on UVing one of our models. UVing is basically where you take your 3D model and unfold it so you can paint the textures on it. I happened to look over at his computer and saw that one of his UVs looked like it could be some sort of creature. I decided that it would be a fun idea to try and come up with a creature concept based off of it. I've wanted to do creature concepts ever since I read "The Wildlife of Star Wars: A Field Guide".

Heres what the UVs looked like:

To me it kind of looked like it could be some sort of fish. I had recently watched an episode of the show Face Off where they had to come up with an underground creature design, so I decided to make this fish something from the bottom of the ocean. The large part at the front reminded me of the Angler Fish from Finding Nemo. In addition to that, the body reminded me of a Shark, and the head of a Beluga Whale. With that in mind I began to paint! Now normally when I paint, I sketch out a drawing first, and then paint over. However, after sitting next to Ward the past few weeks, I was inspired to do a piece where I just painted, no sketching whatsoever. Ward is a KILLER digital painter (and our texture lead!) so do yourself a favor and check out his work here!

The first thing I did was pick my palette. I decided to go with a dark red for the body with some oranges as well. I also chose to use a charcoal color, but decided to not use it in the end. From there all that was left was to paint. It took me a few good tries before I finally found myself painting something I liked. I did all of the painting on a single layer, with the only exceptions being the scales and the glowing veins. I really enjoyed this concept and plan on doing more like it soon!

As always enjoy!